<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="3rib.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="11" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="15" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/default_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="21" filename="$data/shared/wheels/hubs/hubSmall01_normal.png"/>
    <File fileId="22" filename="$data/shared/wheels/hubs/hubSmall01_vmask.png"/>
    <File fileId="14" filename="$data/shared/wheels/rims/rim001_vmask.png"/>
    <File fileId="12" filename="$data/shared/white_diffuse.png"/>
    <File fileId="2" filename="10_00__16_normal.png"/>
    <File fileId="3" filename="10_00__16_vmask.png"/>
    <File fileId="4" filename="vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="hub_bolt_mat" materialId="5" customShaderId="15">
      <Texture fileId="12"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.6456 0.6456 0.6456"/>
    </Material>
    <Material name="hub_main_mat" materialId="6" customShaderId="15">
      <Texture fileId="12"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="26"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="mud_mat" materialId="7" customShaderId="11">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="morphPos" value="-0.6463 -0.979 0.5 0.1"/>
    </Material>
    <Material name="rim_outer_mat" materialId="8" customShaderId="15" customShaderVariation="rim">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.6456 0.6456 0.6456"/>
    </Material>
    <Material name="wheels_mat_rubberBlack" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="morphPos" value="-0.25 -0.905 0.5 0.05"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="3rib.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" nodeId="18">
      <Shape name="2WD_R15_340_3rib_old" shapeId="1" clipDistance="1000" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="7"/>
      </Shape>
      <TransformGroup name="3RibLeft" nodeId="31">
        <Shape name="shape" scale="0.242378 0.433 0.433" shapeId="3" clipDistance="460" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="8"/>
        <Shape name="dw_inner_concaveLeft" scale="0.249 0.444 0.444" shapeId="4" clipDistance="420" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="8"/>
        <Shape name="left" translation="0.002 0 0" scale="0.2 0.2 0.2" shapeId="5" clipDistance="150" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      </TransformGroup>
      <TransformGroup name="3RibRight" nodeId="35">
        <Shape name="shape" scale="0.242378 0.433 0.433" shapeId="3" clipDistance="460" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="8"/>
        <Shape name="dw_inner_concaveRight" scale="0.249 0.444 0.444" shapeId="6" clipDistance="420" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="8"/>
        <Shape name="right" translation="-0.002 0 0" scale="0.2 0.2 0.2" shapeId="7" clipDistance="150" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      </TransformGroup>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="29" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
  </Scene>

</i3D>
