<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="FlashCarre.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/default_diffuse.dds"/>
    <File fileId="17" filename="$data/shared/default_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.dds"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="12" filename="BeaconNormal.dds"/>
    <File fileId="13" filename="gen_dirt_1.dds"/>
  </Files>


  <Materials>
    <Material name="ClearOrange" materialId="457" alphaBlending="true" customShaderId="3">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="1 0.25 0"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="PaintedMetalBlack" materialId="514" customShaderId="3">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="colorScale" value="0.0278 0.0254 0.0231"/>
    </Material>
    <Material name="PlasticBlack" materialId="526" diffuseColor="0.290196 0.290196 0.290196 1" specularColor="0.6 1 0" customShaderId="3">
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="colorScale" value="0.0278 0.0254 0.0231"/>
    </Material>
    <Material name="rubber" materialId="533" customShaderId="3">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="SilverScratched" materialId="540" customShaderId="3">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="24"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="FlashCarre.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="BeaconRack" nodeId="1334">
      <TransformGroup name="Vis" nodeId="1335">
        <Shape name="BeaconBase" shapeId="1" nodeId="1336" castsShadows="true" receiveShadows="true" materialIds="526"/>
        <Shape name="BeaconGlass" shapeId="2" nodeId="1337" castsShadows="true" receiveShadows="true" materialIds="457"/>
        <Shape name="BeaconRack" shapeId="3" nodeId="1338" castsShadows="true" receiveShadows="true" materialIds="533,514,540"/>
        <Shape name="beaconSquare.001" translation="0 0.00882951 7.719e-10" rotation="90 -0 0" scale="0.884634 1 0.839682" shapeId="4" nodeId="1339" castsShadows="true" receiveShadows="true" materialIds="533"/>
      </TransformGroup>
      <TransformGroup name="BeaconNodes" nodeId="1340">
        <TransformGroup name="beaconNode1" translation="0 0.0699676 0" scale="0.75 0.75 0.75" nodeId="1341"/>
        <TransformGroup name="beaconNode2" translation="0.125 0.0699676 0" rotation="180 30 -180" scale="0.75 0.75 0.75" nodeId="1342"/>
        <TransformGroup name="beaconNode3" translation="-0.125 0.0699676 0" rotation="180 -30 180" scale="0.75 0.75 0.75" nodeId="1343"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
