<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="29" filename="textures/RaceLineWheel_specular.dds"/>
    <File fileId="30" filename="textures/Raceline_Normal.dds"/>
    <File fileId="15" filename="textures/XMT300_normal.dds"/>
    <File fileId="16" filename="textures/XMT300_specular.dds"/>
    <File fileId="2" filename="textures/gen_dirt_1.dds"/>
    <File fileId="12" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/default_normal.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/calibrated/metallicPaint_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/calibrated/metallicPaint_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/calibrated/metallicPaint_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="22" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="11" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="32" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="31" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="BajaPro" materialId="5" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="black" materialId="6" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="26"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="cage" materialId="7" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="smoothnessScale" value="0.9"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="Chrome" materialId="8" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="24"/>
    </Material>
    <Material name="Chrome" materialId="9" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="24"/>
    </Material>
    <Material name="main paint" materialId="10" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="smoothnessScale" value="0.9"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="main paint" materialId="11" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="30"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="smoothnessScale" value="0.9"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="mud_mat" materialId="12" customShaderId="12">
      <Texture fileId="9"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="morphPos" value="-0.417 -0.821 0.5 0.05"/>
    </Material>
    <Material name="mud_mat" materialId="13" customShaderId="12">
      <Texture fileId="9"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="morphPos" value="-0.3522 -0.419 0.5 0.1"/>
      <CustomParameter name="prevMorphPos" value="0 0 0.5 0.1"/>
    </Material>
    <Material name="PolarisBlue" materialId="14" diffuseColor="0.0509804 0.105882 0.427451 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="polished.001" materialId="15" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
    <Material name="polished.001" materialId="16" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="24"/>
    </Material>
    <Material name="RacelineBlack" materialId="17" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="31"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="32"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="RacelineChrome" materialId="18" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="24"/>
    </Material>
    <Material name="RacelinePowder" materialId="19" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="RacelinePowder" materialId="20" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="RacelinePowder" materialId="21" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="rubberBlackMat" materialId="22" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="silverScratchedMat.001" materialId="23" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
    <Material name="Tire" materialId="24" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.24 -0.71 0.5 0.1"/>
    </Material>
    <Material name="X3_Wheel" materialId="25" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0 1 1"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Tires" nodeId="42">
      <Shape name="tires.001" scale="0.95 0.9 0.9" shapeId="1" clipDistance="300" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="22">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="13"/>
      </Shape>
      <Shape name="NurbsPath.018" scale="1.1 1.1 1.1" shapeId="3" clipDistance="300" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="22">
        <Shape name="mudMesh" shapeId="4" clipDistance="35" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="13"/>
      </Shape>
      <Shape name="tires.007" rotation="90 -0 0" scale="0.00989692 0.00989692 0.00989692" shapeId="5" clipDistance="300" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="22">
        <Shape name="mudMesh" rotation="-90 -0 0" scale="1.1 1.2 1.2" shapeId="6" clipDistance="35" nodeId="48" castsShadows="true" receiveShadows="true" materialIds="13"/>
      </Shape>
      <Shape name="StockTires" scale="1.3 1.2 1.2" shapeId="7" clipDistance="300" nodeId="49" castsShadows="true" receiveShadows="true" materialIds="24">
        <Shape name="mudMesh" scale="0.384848 0.429 0.429" shapeId="8" clipDistance="35" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="12"/>
      </Shape>
      <Shape name="XMT300" scale="1.1 1.1 1.1" shapeId="9" clipDistance="300" nodeId="51" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="mudMesh" scale="0.427451 0.544 0.544" shapeId="8" clipDistance="35" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="12"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="Wheels" nodeId="53">
      <Shape name="TX58L" translation="-0.018 0 0" scale="1.1 1.1 1.1" shapeId="10" clipDistance="300" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="7,7,23"/>
      <Shape name="TX58R" translation="-0.018 0 0" rotation="0 180 0" scale="1.1 1.1 1.1" shapeId="10" clipDistance="300" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="7,7,23"/>
      <TransformGroup name="transform" nodeId="56"/>
      <Shape name="jtxL" translation="0 -0.00033617 1.77396e-10" rotation="8.88056e-11 2.79808e-08 -9.62352e-12" scale="0.382419 0.503167 0.503167" shapeId="11" clipDistance="300" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="16,7"/>
      <Shape name="JTXR" translation="0 -0.00033617 1.77396e-10" rotation="8.88056e-11 180 -9.62352e-12" scale="0.382419 0.503167 0.503167" shapeId="11" clipDistance="300" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="16,7"/>
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      <Shape name="StocksR" rotation="0 180 0" scale="1.3 1.2 1.2" shapeId="13" clipDistance="300" nodeId="62" castsShadows="true" receiveShadows="true" doubleSided="true" materialIds="6,8,14"/>
      <Shape name="RaceLine" rotation="0 -5.00896e-06 0" scale="1.1 1.1 1.1" shapeId="14" clipDistance="300" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="21,11,17,17,18"/>
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    </TransformGroup>
  </Scene>

</i3D>
