<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="LightPack.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="13" filename="AmberGlass_diffuse.dds"/>
    <File fileId="24" filename="RedGlass_diffuse.dds"/>
    <File fileId="23" filename="SmokedGlass_diffuse.dds"/>
    <File fileId="12" filename="lights_spec.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="17" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="16" filename="$data/shared/orange.dds"/>
    <File fileId="26" filename="$data/shared/red.dds"/>
  </Files>


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      <Glossmap fileId="3"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="1 0 1"/>
    </Material>
    <Material name="34RED_metalPainted" materialId="293" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="staticLight_vertex">
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      <Glossmap fileId="3"/>
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      <Custommap name="detailNormal" fileId="6"/>
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      <Custommap name="detailNormal" fileId="6"/>
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    <Material name="customLight_mat_chrome" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
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  <Shapes externalShapesFile="LightPack.i3d.shapes">
  </Shapes>

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      <TransformGroup name="34 Orange Chrome Orange" nodeId="73">
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    <TransformGroup name="Orange Rubber Lights" nodeId="87">
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