<?xml version='1.0' encoding='utf-8'?>
<vehicle xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="baseTipper" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/1.4.0.0/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    
	<storeData>
        <name>Live Bottom</name>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_semiTrailer</function>
        </functions>
        <image>store_livebottom.dds</image>
        <price>22000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>Etnyre</brand>
        <category>trailersSemi</category>
        <shopTranslationOffset>0 .08 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
    </storeData>
    
	<base>
        <typeDesc>$l10n_typeDesc_trailer</typeDesc>
        <filename>liveBottom.i3d</filename>
        <size width="4" length="15" height="4.1" />
        <components maxMass="30000">
            <component centerOfMass="0 0.6 -1" solverIterationCount="40" mass="8000" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>
    
	<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Michelin X Energy" price="0" >
                <wheels>
                     <wheel filename="wheels/trailers.xml" configId="Trailer1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel1" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer1" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel2" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
                     <wheel filename="wheels/trailers.xml" configId="Trailer1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel3" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer1" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel4" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
			   </wheels>					
            </wheelConfiguration>	
            <wheelConfiguration name="Michelin X Energy Indicators" price="100" >
                <wheels>
                     <wheel filename="wheels/trailers.xml" configId="Trailer1F" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel1" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer1F" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel2" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
                     <wheel filename="wheels/trailers.xml" configId="Trailer1F" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel3" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer1F" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel4" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer1A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
			   </wheels>					
            </wheelConfiguration>			
             <wheelConfiguration name="Michelin X Energy D" price="1200" >
                <wheels>
                     <wheel filename="wheels/trailers.xml" configId="Trailer2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel1" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer2" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel2" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
                     <wheel filename="wheels/trailers.xml" configId="Trailer2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel3" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer2" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel4" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
			   </wheels>					
            </wheelConfiguration>	
             <wheelConfiguration name="Michelin X Energy D Indicators" price="1300" >
                <wheels>
                     <wheel filename="wheels/trailers.xml" configId="Trailer2F" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel1" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer2F" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel2" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
                     <wheel filename="wheels/trailers.xml" configId="Trailer2F" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel3" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>				
                     <wheel filename="wheels/trailers.xml" configId="Trailer2F" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics  rotSpeed="0"  restLoad="1.2" repr="wheel4" forcePointRatio="0.2" initialCompression="10" suspTravel="0.1" spring="125" damper="175" frictionScale="1" />
						<additionalWheel filename="wheels/trailers.xml" configId="Trailer2A" offset="-0.075" hasParticles="true" hasTireTracks="true" />								
                    </wheel>
			   </wheels>					
            </wheelConfiguration>		
        </wheelConfigurations>
    </wheels>
    
	<lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
            <state lightTypes="0 1 2 3" />
            <state lightTypes="0 1 2 3 4" />
        </states>
        
		<realLights>
            <low>
                <light node="OrangeLightFront" lightTypes="0" />
                <light node="backLightsLo1" lightTypes="0" />
            </low>
            <high>
                <light node="OrangeLightFront" lightTypes="0" />
                <light node="backLightsLo1" lightTypes="0" />
                <brakeLight node="backLightsHi1" />
                <turnLightLeft node="turnLeftSide" />
                <turnLightRight node="turnRightSide" />
            </high>
        </realLights>
        
		<staticLightCompounds>
            <staticLightCompound>
                <node node="0>0|3|0|6|0" intensity="5"/>
				<node node="0>0|3|2|6|0" intensity="5"/>
				<node node="0>0|13|1|2" intensity="5"/>
				<node node="0>0|13|1|3" intensity="5"/>
				<node node="0>0|13|1|4" intensity="5"/>				
				<node node="0>0|13|1|5" intensity="5"/>	
				<node node="0>0|13|1|6" intensity="5"/>
				<node node="0>0|13|1|7" intensity="20"/>
				<node node="0>0|13|1|8" intensity="20"/>
			</staticLightCompound>
        </staticLightCompounds>
	
		<beaconLights>
            <beaconLight realLight="0>0|13|4|0">
                <staticLight node="0>0|13|4" intensity="200" multiBlink="true" multiBlinkParameters="4 6 50 0">
                </staticLight>
            </beaconLight>			
            <beaconLight realLight="0>0|13|5|0">
                <staticLight node="0>0|13|5" intensity="200" multiBlink="true" multiBlinkParameters="4 6 50 25">
                </staticLight>
            </beaconLight>
		</beaconLights>	
	
	</lights>
    
	<attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="semitrailer" attacherHeight="1.33" />
        </inputAttacherJoints>
        <support animationName="moveSupport" />
       <brakeForce force="0.7" maxForce="4" maxForceMass="30000"/>
    </attachable>
    
	<powerConsumer ptoRpm="320" neededMinPtoPower="10" neededMaxPtoPower="20"/>
	
	<connectionHoses>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airRed" length="2.2" diameter="0.015" minCenterPointOffset="0 -0.2 0" maxCenterPointOffset="0 0 0" straighteningFactor="1" outgoingAdapter="DEFAULT" />
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airBlue" length="2.2" diameter="0.015" minCenterPointOffset="0 -0.2 0" maxCenterPointOffset="0 0 0" straighteningFactor="1" outgoingAdapter="DEFAULT" />
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="2.2" diameter="0.008" minCenterPointOffset="0 -0.2 0" maxCenterPointOffset="0 0 0" straighteningFactor="1" outgoingAdapter="DEFAULT" >
            <objectChange node="electricLid1" rotationActive="-90 0 0" rotationInactive="0 0 0" />
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicIn" node="hyd1" length="3" diameter="0.025" straighteningFactor="1" minDeltaY="-0.410" outgoingAdapter="DEFAULT" >
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicOut" node="hyd2" length="3" diameter="0.025" straighteningFactor="1" outgoingAdapter="DEFAULT" minDeltaY="-0.410">
        </hose>
    </connectionHoses>
    
	<ai>
        <agentAttachment jointNode="ai" rotCenterWheelIndices="1 2 3 4" width="2.6" height="4" length="16.5" lengthOffset="4.3" />
    </ai>
    
	<animations>
        <animation name="moveSupport">
            <part node="landingGearLegs" startTime="0" endTime="0.5" startTrans="0 1.048 3.106" endTrans="0 0.705 3.106" />
            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="0.8" linkNode="landingGearLegs" />
            <sound template="clackVar1" startTime="0.4" direction="1" volumeScale="2.5" pitchScale="0.8" linkNode="landingGearLegs" />
            <sound template="hydraulicClose02" startTime="0.01" endTime="0.49" volumeScale="2.5" pitchScale="0.8" linkNode="landingGearLegs" />
        </animation>
        <animation name="toggleCover">
            <part node="tarpMain" startTime="0.0" endTime="2.0" startScale="1 1 1" endScale="1 1 0.06" />
            <part node="tarpSupportBars" startTime="0.0" endTime="2.0" startScale="1 1 1" endScale="1 1 0.06" />
            <part node="frontrollers" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="720 0 0" />
            <part node="rearrollers" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="720 0 0" />
            <part node="tarpSupportLocks" startTime="0.0" endTime="2.0" startTrans="0.0000002 2.78600001 -5.81973982" endTrans="-0.00000024 2.78600001 5.81597042" />
        </animation>
        <animation name="tipAnimationBack">
            <part node="Left_Door_Rot" startTime="0" endTime="2" startRot="0 0 -26.184" endRot="0 -95 -26.184" />
            <part node="Right_Door_Rot" startTime="0" endTime="2" startRot="0 0 26.132" endRot="0 95 26.132" />
            <part node="Main_L_Arm_Rot" startTime="0" endTime="2" startRot="0 0 0" endRot="0 -95 0" />
            <part node="Main_R_Arm_Rot" startTime="0" endTime="2" startRot="0 0 0" endRot="0 95 0" />
        </animation>
		<animation name="WorkLights">
            <part node="0>0|13|1|9" startTime="0.0" endTime="0.5" shaderParameter="lightIds0" shaderStartValues="0 0 0 0" shaderEndValues="1 0 0 0" />
            <part node="0>0|13|1|9" startTime="0.5" endTime="1.0" shaderParameter="lightIds0" shaderStartValues="1 0 0 0" shaderEndValues="10 0 0 0" />
            <part node="0>0|13|0|5" startTime="0.0" endTime="0.5" visibility="false" />
            <part node="0>0|13|0|5" startTime="0.5" endTime="1.0" visibility="true" />
        </animation>	
	</animations>
   
    <foldable>
		<foldingConfigurations>
			<foldingConfiguration>
				<foldingParts startMoveDirection="-1" posDirectionText="WorkLights_Off" negDirectionText="WorkLights_On">
					<foldingPart animationName="WorkLights" speedScale="1" />						
				</foldingParts>	
			</foldingConfiguration>
		</foldingConfigurations>
	</foldable>	
   
   <cylindered>
        <movingTools>
            <movingTool node="Left_Door_Rot" playSound="true">
                <dependentPart node="cylinder_L_Door" />
                <dependentPart node="Arm_L_Door_Vis" />
            </movingTool>
            <movingTool node="Right_Door_Rot" playSound="true">
                <dependentPart node="cylinder_R_Door" />
                <dependentPart node="Arm_R_Door_VIS" />
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="cylinder_L_Door" referencePoint="0>0|3|1|0|1" referenceFrame="0>0|3|1|0|1" playSound="true">
                <translatingPart node="Piston_Head_L" />
            </movingPart>
            <movingPart node="cylinder_R_Door" referencePoint="0>0|3|3|0|1" referenceFrame="0>0|3|3|0|1" playSound="true">
                <translatingPart node="Piston_Head_R" />
            </movingPart>
            <movingPart node="Arm_L_Door_Vis" referencePoint="0>0|3|0|3" referenceFrame="0>0|3|0|3" />
            <movingPart node="Arm_R_Door_VIS" referencePoint="0>0|3|2|3" referenceFrame="0>0|3|2|3" />
        </movingParts>
    </cylindered>
    
	<cover>
        <coverConfigurations>
            <coverConfiguration>
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
            </coverConfiguration>
        </coverConfigurations>
    </cover>
    
	<trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="Real" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="0.85" startTipTime="0.1" />
                    </tipSide>
					<tipSide name="Unreal" dischargeNodeIndex="2">
                        <animation name="tipAnimationBack" speedScale="0.85" startTipTime="0.1" />
                    </tipSide>
					<tipSide name="Unrealer" dischargeNodeIndex="3">
                        <animation name="tipAnimationBack" speedScale="0.85" startTipTime="0.1" />
                    </tipSide>
				</trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
    
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="Real" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="50000">
                        <fillRootNode node="etnyre_component_1" />
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="4.8" endZ="-4.8" invert="false" fillUnitIndex="1" startPercentage="25" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			<fillUnitConfiguration name="Unreal" price="500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="250000">
                        <fillRootNode node="etnyre_component_1" />
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="4.8" endZ="-4.8" invert="false" fillUnitIndex="1" startPercentage="25" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			<fillUnitConfiguration name="Unrealer" price="500">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="500000">
                        <fillRootNode node="etnyre_component_1" />
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="4.8" endZ="-4.8" invert="false" fillUnitIndex="1" startPercentage="25" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
		</fillUnitConfigurations>
    </fillUnit>
    
	<fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.1" maxAllowedHeapAngle="15" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfoNode" width="1.0" length="1.7" />
            </unloadInfo>
        </unloadInfos>
        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="heightNode" />
                <node node="effectParticleTipping" baseScale="1 1 1" scaleAxis="0 0.5 0" transAxis="0 0 0" />
                <node node="grainNorm" baseScale="0.692 1 1" transAxis="0 0 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>
    
	<dischargeable>
        <dischargeNode emptySpeed="1500" node="0>0|5|0" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" zOffset="1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="grainNorm" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNode2" />
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
            <animationNodes>
                <animationNode node="CompositeBeld.001" rotSpeed="-6.5" rotAxis="1" shaderParameterName="offsetUV" shaderComponentScale="0 1 0 0" turnOnFadeTime="3.1" turnOffFadeTime="3.1" />
            </animationNodes>
        </dischargeNode>
		<dischargeNode emptySpeed="7500" node="0>0|5|1" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" zOffset="1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="grainNorm" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNode2" />
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
            <animationNodes>
                <animationNode node="CompositeBeld.001" rotSpeed="-6.5" rotAxis="1" shaderParameterName="offsetUV" shaderComponentScale="0 1 0 0" turnOnFadeTime="3.1" turnOffFadeTime="3.1" />
            </animationNodes>
        </dischargeNode>
		<dischargeNode emptySpeed="15000" node="0>0|5|2" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" zOffset="1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="grainNorm" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNode2" />
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
            <animationNodes>
                <animationNode node="CompositeBeld.001" rotSpeed="-6.5" rotAxis="1" shaderParameterName="offsetUV" shaderComponentScale="0 1 0 0" turnOnFadeTime="3.1" turnOffFadeTime="3.1" />
            </animationNodes>
        </dischargeNode>
	</dischargeable>
    
	<licensePlates>
        <licensePlate node="0>0|3|0|7" position="BACK" preferedType="SQUARISH" placementArea="0.06 0.15 0.15 0.4"/>
    </licensePlates>
	
	<baseColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
        <baseColorConfiguration color="VOLVO_BLACK1"/>	
        <baseColorConfiguration color="VOLVO_GREY1"/>	
        <baseColorConfiguration color="VOLVO_RED1"/>	
        <baseColorConfiguration color="VOLVO_PURPLE1"/>
        <baseColorConfiguration color="VOLVO_BM_GREEN1"/>
        <baseColorConfiguration color="VOLVO_YELLOW1"/>
        <baseColorConfiguration color="BRANDT_GREY1"/>
		<baseColorConfiguration color="BRANDT_BLUE1"/>
		<baseColorConfiguration color="BRANDT_ORANGE1"/>
        <baseColorConfiguration name="Rogers Red" color="0.305 0.013 0.015"/>
		<baseColorConfiguration name="Rogers Blue" color="0.027 0.058 0.191"/>
		<baseColorConfiguration name="Rogers Green" color="0.032 0.067 0.041"/>
		<baseColorConfiguration name="Rogers Orange" color="0.527 0.078 0.007"/>
		<baseColorConfiguration name="Rogers Black" color="0.027 0.028 0.027"/>
		<baseColorConfiguration name="Rogers Grey" color="0.162 0.216 0.238"/>
		<baseColorConfiguration name="Rogers White" color="0.407 0.407 0.407"/>
        <material materialSlotName="mainPaint"/>
    </baseColorConfigurations>
	
	<designColorConfigurations title="Tarp Color" useDefaultColors="true" defaultColorIndex="6" defaultColorMaterialTemplateName="fabric1">
        <designColorConfiguration color="VOLVO_BLACK1"/>
        <designColorConfiguration color="VOLVO_PURPLE1"/>
        <designColorConfiguration color="VOLVO_RED1"/>
        <designColorConfiguration color="VOLVO_BM_GREEN1"/>
        <designColorConfiguration color="VOLVO_YELLOW1"/>
        <designColorConfiguration color="VOLVO_GREY1"/>
		<designColorConfiguration color="BRANDT_ORANGE1"/>
		<designColorConfiguration color="BRANDT_GREY1"/>
		<designColorConfiguration color="BRANDT_BLUE1"/>
		<designColorConfiguration name="Rogers Red" color="0.305 0.013 0.015"/>
		<designColorConfiguration name="Rogers Blue" color="0.027 0.058 0.191"/>
		<designColorConfiguration name="Rogers Green" color="0.032 0.067 0.041"/>
		<designColorConfiguration name="Rogers Orange" color="0.527 0.078 0.007"/>
		<designColorConfiguration name="Rogers Black" color="0.027 0.028 0.027"/>
		<designColorConfiguration name="Rogers Grey" color="0.162 0.216 0.238"/>
		<designColorConfiguration name="Rogers White" color="0.407 0.407 0.407"/>
		<material materialSlotName="coverColor"/>
    </designColorConfigurations>
	
	<rimColorConfigurations useDefaultColors="true">
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME" price="1000"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_BLACK"/> 	
    </rimColorConfigurations>
	
	<foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-5.8" maxZ="6.3" yOffset="0.6" />
    </foliageBending>
    
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
    
	<i3dMappings>
        <i3dMapping id="etnyre_component_1" node="0>" />
        <i3dMapping id="Trailer_Main" node="0>0" />
        <i3dMapping id="ai" node="0>0|0" />
        <i3dMapping id="attacherJoint" node="0>0|1" />
        <i3dMapping id="axles" node="0>0|2" />
        <i3dMapping id="axle1_vis" node="0>0|2|0" />
        <i3dMapping id="axle1_airbags" node="0>0|2|0|0" />
        <i3dMapping id="axle1_hubs" node="0>0|2|0|1" />
        <i3dMapping id="axle1_shocks_top" node="0>0|2|0|2" />
        <i3dMapping id="axle1_shocks_bottom" node="0>0|2|0|2|0" />
        <i3dMapping id="wheel1" node="0>0|2|0|3" />
        <i3dMapping id="wheel2" node="0>0|2|0|4" />
        <i3dMapping id="axle2_vis" node="0>0|2|1" />
        <i3dMapping id="axle2_airbags" node="0>0|2|1|0" />
        <i3dMapping id="axle2_hubs" node="0>0|2|1|1" />
        <i3dMapping id="axle2_shocks_top" node="0>0|2|1|2" />
        <i3dMapping id="axle2_shocks_bottom" node="0>0|2|1|2|0" />
        <i3dMapping id="wheel3" node="0>0|2|1|3" />
        <i3dMapping id="wheel4" node="0>0|2|1|4" />
        <i3dMapping id="backDoor" node="0>0|3" />
        <i3dMapping id="Left_Door_Rot" node="0>0|3|0" />
        <i3dMapping id="Left_Door_Paint" node="0>0|3|0|0" />
        <i3dMapping id="Left_Door_CHRM" node="0>0|3|0|1" />
        <i3dMapping id="Left_Door_Metal" node="0>0|3|0|1|0" />
        <i3dMapping id="GrometsL" node="0>0|3|0|2" />
        <i3dMapping id="Left_DoorArm_Ref" node="0>0|3|0|3" />
        <i3dMapping id="Left_Door_Hose_DoorRef" node="0>0|3|0|4" />
        <i3dMapping id="L_Door_Reflective" node="0>0|3|0|5" />
        <i3dMapping id="LightHousing_DoorL" node="0>0|3|0|6" />
        <i3dMapping id="Static_Run_Ldoor" node="0>0|3|0|6|0" />
        <i3dMapping id="Glass_Ldoor" node="0>0|3|0|6|1" />
        <i3dMapping id="Left_DoorMechanics" node="0>0|3|1" />
        <i3dMapping id="Main_L_Arm_Rot" node="0>0|3|1|0" />
        <i3dMapping id="Arm_L_Door" node="0>0|3|1|0|0" />
        <i3dMapping id="Arm_L_Door_Vis" node="0>0|3|1|0|0|0" />
        <i3dMapping id="Door_PistonL_Ref" node="0>0|3|1|0|1" />
        <i3dMapping id="L_Door_Pivot" node="0>0|3|1|0|2" />
        <i3dMapping id="Door_PistonL_Ref_002" node="0>0|3|1|0|3" />
        <i3dMapping id="CylinderMAIN_L_Door" node="0>0|3|1|1" />
        <i3dMapping id="cylinder_L_Door" node="0>0|3|1|1|0" />
        <i3dMapping id="Piston_Head_L" node="0>0|3|1|1|0|0" />
        <i3dMapping id="Piston_L" node="0>0|3|1|1|0|0|0" />
        <i3dMapping id="Top" node="0>0|3|1|1|0|1" />
        <i3dMapping id="Right_Door_Rot" node="0>0|3|2" />
        <i3dMapping id="Right_Door_Paint" node="0>0|3|2|0" />
        <i3dMapping id="Right_Door_CHRM" node="0>0|3|2|1" />
        <i3dMapping id="Right_Door_Metal" node="0>0|3|2|1|0" />
        <i3dMapping id="GrometsR" node="0>0|3|2|2" />
        <i3dMapping id="Door_Arm_R_Ref" node="0>0|3|2|3" />
        <i3dMapping id="RightDoor_Hose_DoorRef" node="0>0|3|2|4" />
        <i3dMapping id="R_Door_Reflective" node="0>0|3|2|5" />
        <i3dMapping id="LightHousing_DoorR" node="0>0|3|2|6" />
        <i3dMapping id="Static_Run_Rdoor" node="0>0|3|2|6|0" />
        <i3dMapping id="Glass_Rdoor" node="0>0|3|2|6|1" />
        <i3dMapping id="Right_DoorMechanics" node="0>0|3|3" />
        <i3dMapping id="Main_R_Arm_Rot" node="0>0|3|3|0" />
        <i3dMapping id="Arm_R_Door" node="0>0|3|3|0|0" />
        <i3dMapping id="Arm_R_Door_VIS" node="0>0|3|3|0|0|0" />
        <i3dMapping id="Door_PistonR_Ref" node="0>0|3|3|0|1" />
        <i3dMapping id="R_Door_Pivot" node="0>0|3|3|0|2" />
        <i3dMapping id="CylinderMAIN_R_Door" node="0>0|3|3|1" />
        <i3dMapping id="cylinder_R_Door" node="0>0|3|3|1|0" />
        <i3dMapping id="Piston_Head_R" node="0>0|3|3|1|0|0" />
        <i3dMapping id="Piston_R" node="0>0|3|3|1|0|0|0" />
        <i3dMapping id="Top2" node="0>0|3|3|1|0|1" />
        <i3dMapping id="connectionHoses" node="0>0|4" />
        <i3dMapping id="GladHands" node="0>0|4|0" />
        <i3dMapping id="airBlue" node="0>0|4|1" />
        <i3dMapping id="airRed" node="0>0|4|2" />
        <i3dMapping id="electric" node="0>0|4|3" />
        <i3dMapping id="electric2" node="0>0|4|4" />
        <i3dMapping id="electricLid1" node="0>0|4|5" />
        <i3dMapping id="electricLid2" node="0>0|4|6" />
        <i3dMapping id="hyd1" node="0>0|4|7" />
        <i3dMapping id="hyd2" node="0>0|4|8" />
        <i3dMapping id="dischargeNode" node="0>0|5" />
        <i3dMapping id="dischargeNode2" node="0>0|6" />
        <i3dMapping id="effects" node="0>0|7" />
        <i3dMapping id="effectNode" node="0>0|7|0" />
        <i3dMapping id="grainNorm" node="0>0|7|0|0" />
        <i3dMapping id="smokeNorm" node="0>0|7|0|1" />
        <i3dMapping id="particleNode" node="0>0|7|1" />
        <i3dMapping id="effectParticleTipping" node="0>0|7|1|0" />
        <i3dMapping id="fillVolumeMesh" node="0>0|8" />
        <i3dMapping id="exactFillRootNode" node="0>0|8|0" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|8|1" />
        <i3dMapping id="fillVolume" node="0>0|8|2" />
        <i3dMapping id="heightNode" node="0>0|8|3" />
        <i3dMapping id="unloadInfoNode" node="0>0|8|4" />
        <i3dMapping id="guagesBoxMain" node="0>0|9" />
        <i3dMapping id="gaugesBox_door" node="0>0|9|0" />
        <i3dMapping id="GaugesBox" node="0>0|9|1" />
        <i3dMapping id="GaugesBox.001" node="0>0|9|2" />
        <i3dMapping id="GaugesBox.004" node="0>0|9|3" />
        <i3dMapping id="GaugesBox.003" node="0>0|9|4" />
        <i3dMapping id="GaugesBox.002" node="0>0|9|5" />
        <i3dMapping id="gaugesBox_handle" node="0>0|9|6" />
        <i3dMapping id="landingGear" node="0>0|10" />
        <i3dMapping id="landingGearLegs" node="0>0|10|0" />
        <i3dMapping id="landingGear_col" node="0>0|10|0|0" />
        <i3dMapping id="landingGear_col.001" node="0>0|10|0|1" />
        <i3dMapping id="landingGear_handle" node="0>0|10|1" />
        <i3dMapping id="landingGear_handle.001" node="0>0|10|1|0" />
        <i3dMapping id="tarp" node="0>0|11" />
        <i3dMapping id="TarpSystem" node="0>0|11|0" />
        <i3dMapping id="frontrollers" node="0>0|11|1" />
        <i3dMapping id="rearrollers" node="0>0|11|2" />
        <i3dMapping id="tarpMain" node="0>0|11|3" />
        <i3dMapping id="tarpSupportBars" node="0>0|11|4" />
        <i3dMapping id="tarpSupportLocks" node="0>0|11|5" />
        <i3dMapping id="visuals" node="0>0|12" />
        <i3dMapping id="trailer_Paint" node="0>0|12|0" />
        <i3dMapping id="trailer_Chrome" node="0>0|12|1" />
        <i3dMapping id="trailer_Metal" node="0>0|12|2" />
        <i3dMapping id="trailer_Rubber" node="0>0|12|3" />
        <i3dMapping id="HydraulicDrive.002" node="0>0|12|4" />
        <i3dMapping id="HydraulicDrive.001" node="0>0|12|5" />
        <i3dMapping id="HydraulicDrive" node="0>0|12|6" />
        <i3dMapping id="BaseChassis.001" node="0>0|12|7" />
        <i3dMapping id="BaseChassis" node="0>0|12|8" />
        <i3dMapping id="CompositeBeld" node="0>0|12|9" />
        <i3dMapping id="CompositeBeld.001" node="0>0|12|10" />
        <i3dMapping id="DecalColorMat" node="0>0|12|11" />
        <i3dMapping id="Decals" node="0>0|12|12" />
        <i3dMapping id="DecalsBase.002" node="0>0|12|13" />
        <i3dMapping id="Junction_BoxF" node="0>0|12|14" />
        <i3dMapping id="LandingGearsSupports" node="0>0|12|15" />
        <i3dMapping id="LandingGearsSupports.001" node="0>0|12|15|0" />
        <i3dMapping id="LevelValve" node="0>0|12|16" />
        <i3dMapping id="Mudflaps" node="0>0|12|17" />
        <i3dMapping id="Mudflaps.001" node="0>0|12|17|0" />
        <i3dMapping id="FlapLogo1" node="0>0|12|17|1" />
        <i3dMapping id="FlapLogo2" node="0>0|12|17|2" />
        <i3dMapping id="RearAirTanks" node="0>0|12|18" />
        <i3dMapping id="SuspensionBase" node="0>0|12|19" />
        <i3dMapping id="ValveABS" node="0>0|12|20" />
        <i3dMapping id="ValveSBrake" node="0>0|12|21" />
        <i3dMapping id="frontoftrailer.002" node="0>0|12|22" />
        <i3dMapping id="frontoftrailer.001" node="0>0|12|23" />
        <i3dMapping id="frontoftrailer" node="0>0|12|24" />
        <i3dMapping id="trailer_metal2" node="0>0|12|25" />
        <i3dMapping id="trailer_MetalPipe" node="0>0|12|26" />
        <i3dMapping id="CablesBase.005" node="0>0|12|27" />
        <i3dMapping id="CablesBase.009" node="0>0|12|28" />
        <i3dMapping id="CablesBase.012" node="0>0|12|29" />
        <i3dMapping id="CablesBase.008" node="0>0|12|30" />
        <i3dMapping id="BezierCurve" node="0>0|12|31" />
        <i3dMapping id="BezierCurve.003" node="0>0|12|32" />
        <i3dMapping id="BaseFenders" node="0>0|12|33" />
        <i3dMapping id="BaseFenders.001" node="0>0|12|34" />
        <i3dMapping id="BASECOLORFIX" node="0>0|12|35" />
        <i3dMapping id="LadderSide.001" node="0>0|12|36" />
        <i3dMapping id="LadderSide" node="0>0|12|37" />
        <i3dMapping id="CablesBase.013" node="0>0|12|38" />
        <i3dMapping id="CablesBase.002" node="0>0|12|39" />
        <i3dMapping id="Reflector_Bolts" node="0>0|12|40" />
        <i3dMapping id="Body_Reflectors_Small" node="0>0|12|41" />
        <i3dMapping id="trailer_main_Reflectors" node="0>0|12|42" />
        <i3dMapping id="Lights" node="0>0|13" />
        <i3dMapping id="realLights" node="0>0|13|0" />
        <i3dMapping id="OrangeLightFront" node="0>0|13|0|0" />
        <i3dMapping id="OrangeLightFront2" node="0>0|13|0|0|0" />
        <i3dMapping id="OrangeLightSideL" node="0>0|13|0|0|1" />
        <i3dMapping id="OrangeLightSideR" node="0>0|13|0|0|1|0" />
        <i3dMapping id="backLightsLo1" node="0>0|13|0|1" />
        <i3dMapping id="backLightsLo2" node="0>0|13|0|1|0" />
        <i3dMapping id="backLightsLo3" node="0>0|13|0|1|1" />
        <i3dMapping id="backLightsLo4" node="0>0|13|0|1|2" />
        <i3dMapping id="backLightsHi1" node="0>0|13|0|2" />
        <i3dMapping id="backLightsHi2" node="0>0|13|0|2|0" />
        <i3dMapping id="turnLeftSide" node="0>0|13|0|3" />
        <i3dMapping id="TurnL_F" node="0>0|13|0|3|0" />
        <i3dMapping id="turnLeft_Rear" node="0>0|13|0|3|1" />
        <i3dMapping id="turnRightSide" node="0>0|13|0|4" />
        <i3dMapping id="TurnR_F" node="0>0|13|0|4|0" />
        <i3dMapping id="turnRight_Rear" node="0>0|13|0|4|1" />
        <i3dMapping id="workLight1" node="0>0|13|0|5" />
        <i3dMapping id="workLight2" node="0>0|13|0|5|0" />
        <i3dMapping id="SkinnedHoseBase" node="0>1" />
        <i3dMapping id="Left_DoorHose_Base" node="0>1|0" />
        <i3dMapping id="Right_Door_Hose_BaseRef" node="0>1|1" />
        <i3dMapping id="Bottom" node="0>1|2" />
        <i3dMapping id="BezierCurve.005" node="0>1|2|0" />
        <i3dMapping id="Bottom2" node="0>1|3" />
        <i3dMapping id="BezierCurve.009" node="0>1|3|0" />
    </i3dMappings>
</vehicle>