<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="trailerwheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="26" filename="$data/shared/clearGlass_diffuse.dds"/>
    <File fileId="32" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="31" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="30" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="28" filename="$data/shared/detailLibrary/calibrated/grainClearSmall_specular.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.dds"/>
    <File fileId="35" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="38" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="37" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="14" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="2" filename="../textures/gen_dirt_1.dds"/>
  </Files>


  <Materials>
    <Material name="chromeMat" materialId="5" customShaderId="3">
      <Texture fileId="14"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="glass_windshield.001" materialId="6" alphaBlending="true" customShaderId="3">
      <Texture fileId="26"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="28"/>
      <CustomParameter name="colorScale" value="0.1 0.1 0.1"/>
    </Material>
    <Material name="Inside.001" materialId="7" diffuseColor="0.00392157 0.00392157 0.00392157 1" specularColor="0.501961 1 0.392157">
    </Material>
    <Material name="metalPaintedBlackMat.001" materialId="8" diffuseColor="0.00392157 0.00784314 0.00784314 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="23"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="13">
      <Texture fileId="9"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="7"/>
      <CustomParameter name="morphPos" value="-0.2922 -0.433 0.5 0.1"/>
    </Material>
    <Material name="plasticPaintedMat" materialId="10" diffuseColor="0.301961 0.2 0 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="38"/>
    </Material>
    <Material name="RED.001" materialId="11" diffuseColor="0.239216 0 0 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="30"/>
      <Custommap name="detailNormal" fileId="31"/>
      <Custommap name="detailDiffuse" fileId="32"/>
      <CustomParameter name="smoothnessScale" value="0.8"/>
    </Material>
    <Material name="rubberBlackMat" materialId="12" customShaderId="3">
      <Texture fileId="14"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="rubberBlackMat" materialId="13" diffuseColor="0.0313726 0.0313726 0.0313726 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="rubberBlackMat2" materialId="14" diffuseColor="0.0196078 0.0196078 0.0196078 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="silverScratchedMat.001" materialId="15" diffuseColor="0.701961 0.701961 0.701961 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="20"/>
    </Material>
    <Material name="silverScratchedShinyMat" materialId="16" diffuseColor="0.6 0.6 0.6 1" customShaderId="3">
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="34"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="35"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="trailerwheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Tire" nodeId="30">
      <Shape name="RMC_MICH" shapeId="1" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="13,14">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="X_Energy" shapeId="3" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="13,14">
        <Shape name="mudMesh" shapeId="4" clipDistance="35" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="LeftWheel" nodeId="35">
      <Shape name="L_Rim" shapeId="5" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="R_Hub.002" shapeId="6" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="15,8,12,7,6,11"/>
        <Shape name="lugs" shapeId="7" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="16"/>
      </Shape>
      <Shape name="Plane.808" shapeId="8" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </TransformGroup>
    <TransformGroup name="RightWheel" nodeId="40">
      <Shape name="L_Rim" shapeId="9" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="R_Hub.002" shapeId="10" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="15,8,12,7,6,11"/>
        <Shape name="lugs" shapeId="11" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="16"/>
      </Shape>
      <Shape name="Plane.808" shapeId="12" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </TransformGroup>
    <TransformGroup name="ExtraTire" nodeId="45">
      <Shape name="RMC_MICH" shapeId="1" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="13,14">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="X_Energy" shapeId="3" nodeId="48" castsShadows="true" receiveShadows="true" materialIds="13,14">
        <Shape name="mudMesh" shapeId="4" clipDistance="35" nodeId="49" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="50" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
  </Scene>

</i3D>
